My first approach as I'm not particularly skilled with Photoshop or Autodesk Viz was to watch the tutorials and try and import a file from Top Mod, a program I am familiar with to a point. This was a failed attempt and instead I started from a single cube in Autodesk Viz. I then began following the tutorial as listed in the links below and developing it to my own and personalizing it. I then added different tools and layers including: twist, taper, bend, wave, bend, face extrude, squeeze, edit mesh, and a combination of manipulating all these tools as well as the axix heights. The image was then rendered with ambient occlusion and a camera was added. The image was then transfered to Photoshop where it was further rendered using a layering of the images attained in the previous renderings from Autodesk Viz. Layers were added to give the effect of reflection and glass and a sailboat with three people were added to show scale. Above is the finished product. Believe me it takes a lot of time and it sounds a lot easier than it actually is, but it's really cool and interesting when it's finished.
Total: Start 3:30pm end 11:07pm I'm amazed. It takes a while but you don't feel it after a while. It is challenging though.Link to the tutorial for Autodesk Viz and Photoshop:
2 comments:
awesome. it's awesome. good job.
i agree. I really like how you used the reflection with the water.
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